I'm an Assistant Professor of Technical Communication in the English Department at Boise State University.
Although my teaching and research interests are varied, they broadly include the intersections of: teaching writing, gaming studies, instructional design, digital rhetoric, usability, and technology and culture.
My dissertation, "How Games Work: A Case Study of Role-Playing Games as Instructional Documentation," explored the use and analysis of role-playing games (RPGs) as instructional design artifacts. Some of my additional research has appeared in Computers and Composition Online; Kairos: A Journal of Rhetoric, Technology, and Pedagogy; Meaningful Play 2014; the Journal of Technical Writing and Communication; and others.
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